Forge a realm · Hold the vale
| Mouse | |
| Left click | Select unit / building. Shift+click adds or removes. |
| Left drag | Box-select your units |
| Double click | Select all your units of that type on screen |
| Right click | Context action: move, gather, attack, build, repair, garrison, set rally point |
| Wheel | Zoom in / out |
| Middle drag | Rotate camera |
| Minimap | Click / drag to move the camera; right click to send selected units |
| Keyboard | |
| WASD / Arrows | Pan camera (also screen edges) |
| Q / E | Rotate camera |
| CAMERA panel | Drag the round dial to rotate and tilt; hold + / − to zoom; Close / Normal / Far / Top / Map presets |
| Alt + drag | Orbit the camera with the left mouse button (or drag with the middle button) |
| Wheel | Zooms toward the mouse pointer |
| PageUp / PageDown | Tilt camera (also Shift+wheel) |
| + / − | Zoom — zoom all the way out to see the whole map |
| M | Whole-map overview on / off (VIEW → MAP); TOP = top-down view |
| R T Y U I O F G H J K L Z X C V B N | Command grid hotkeys — the letter is shown on every button |
| Ctrl+1–9 | Assign control group (Shift+1–9 adds to group) |
| 1–9 | Recall group (press twice to jump the camera) |
| . (period) | Select next idle villager |
| , (comma) | Select all military units |
| Space | Center camera on selection |
| ⚔ ATTACK | Top-bar button: all idle soldiers charge the nearest known enemy building |
| Attack-move | Soldier command: click it, then click the map — they fight everything on the way |
| Upgrade | Building command: Level 2 (Feudal) and Level 3 (Iron) — more HP, armor, speed, arrows |
| Home | Jump to your Town Center |
| Delete | Delete selected unit / building |
| Esc / P | Cancel placement / Pause menu |
| Shift + place | Keep placing the same building |
| AUTO-WORK | Top-bar toggle: idle villagers gather what you need most, build farms and houses automatically. Villagers you move or stop are left alone. |
| Credits | |
| Models (CC0) | Quaternius — Horses, Cannon, Castle Gate, Walls, Crops, Barns, Castle Fortress, statues, Stylized Nature MegaKit, Ultimate Stylized Nature, Ultimate Modular Women, Medieval Village, Animated Dinosaurs, Pirate Kit, characters, animals & buildings · Kenney — Survival Kit · Kay Lousberg — Halloween Bits · Isa Lousberg — Pretty Park · iPoly3D — Crystal Pack · mastjie — Cowboy, Warrior · Polygonal Mind — Woman |
| Models (CC-BY 3.0) | Poly by Google — Catapult, animals (Goat, Cow, Hen, Rooster, Sheep, Horse, Fox, Rabbit, Bear, Duck, Dog, Cat, Moose, Antelope, Crab, Seal, Turtle, Dolphin, Elephant…), Well, Waterfall, Kayak · Vaporworks — Knight · madtrollstudio — Adventurer, Lizard · jeremy — Turkey, Chicken, Frog · Jarlan Perez — Pond · 3Donimus — Nature · sirkitree — Castle Tower, Whale · Tom VanAntwerp — Rhino · Семён Хазам — Buffalo. Animal bundle curated by molochdadev. All via poly.pizza. |
| Top bar | Log = event history (click an entry to jump there) · Tech = tech tree · click the population number for the villager task list · production in progress is listed on the right edge |
| Save | Pause menu → Save Game. The game also autosaves every 2 minutes; continue from the main menu. |
| Touch | |
| One finger drag | Pan the camera |
| Pinch / twist | Zoom / rotate |
| Tap | Select (double tap: all of type) |
| Long press | Context action (move, gather, attack...) |
| BOX button | Next drag draws a selection box |
| ACT button | Next tap issues a context action |
| IDLE / ARMY | Select idle villager / all military |